I found myself afraid of another stint in that load-screen penalty box
After a few hours of that, I found myself afraid of another stint in that load-screen penalty box. I began playing conservatively, avoiding crazy stunts that require precise timing or triggering massive explosions in the heat of battle. And when you’re playing conservatively, Just Cause 3 gets boring and frustrating quickly. The task of liberating dozens of towns and capturing military bases by blowing up anything with red on it, knocking over statues, and taking over fortified police stations is pretty repetitive even when it’s at its best, and if you’re not able to exercise your creativity in this sandbox by doing crazy moves, like using your grapple to fling explosive barrels at enemies or crash helicopters into things to keep it interesting, it’s a pretty dull third-person shooter. Enemies this dumb aren’t much fun to fight in conventional ways.
Watch our Xbox One vs PlayStation 4 vs PC graphics comparison above.
Likewise, the strength of its enormous open world is undermined by start-up loading times that can brush up against four minutes. And when it crashes on you every so often, you get to repeat that. And the beautiful vistas don’t look as beautiful when they’re smeared by low-frame rate motion blur. The problems seem a bit worse on the Xbox One than the PlayStation 4, but they’re both pretty bad.
At its best, Just Cause 3's over-the-top action and physics-based mayhem has me laughing out loud on the regular. It’s a damn shame so many performance problems and punishing load times keep cropping up, because I love what Just Cause 3 does. But for game that’s so heavily dependent on action to run this poorly is no laughing matter.
Không có nhận xét nào:
Đăng nhận xét